

Play against an advanced AI that learns from your actions. Hello Neighbor is a Stealth Horror Game about sneaking into your neighbor's house and figuring out what he's hiding in the basement. If an NPC sees you, he will try to run at you and catch you. You need to get the same items as NPCs are gathering.

The goal of the level is to get 5 items into a grocery cart, and go past checkout. Players now have the superthrow ability by default. So it’s a shame to cut it, but it’s just not fun enough. It’s neat in theory, but gameplay wise we spent a bit too much time on it. Repeat 10 times and you’d learn you can hold down mouse2 for that. NPCs would surround the player, give him an item, and then chase the item if the player throws it. The idea behind it was to teach players how to use a superthrow ability. Decided to delay instead of cutting / splicing features or releasing a buggy gameįirst off, FEAR FACTORY was removed.Engine upgrade and move to release code caused a nightmare of stability issues as witnessed in previous betas.

